{ "id": 53, "name": "The Debt Collector", "name_anchor": "the-debt-collector", "uri": "https://mtgtreachery.net/rules/oracle/?card=the-debt-collector", "cost": "", "cmc": 0, "color": "multicolor", "type": "Identity — Leader", "types": { "supertype": "Identity", "subtype": "Leader" }, "rarity": "M", "text": "At the beginning of your upkeep, each player loses 1 life for each debt counter among identity cards they control. You gain life equal to the life lost this way.|At the beginning of your end step, target player other than you draws a card and puts a debt counter on an identity card they control.|Whenever a player loses the game, draw a card for each debt counter among identity cards they controlled.", "flavor": "", "artist": "Grafitart @ CGHUB", "rulings": [ "The Debt Collector’s last ability will trigger no matter how a player loses the game: due to a state-based action (as a result of having a life total of 0 or less, trying to draw a card from an empty library, or having ten poison counters), a spell or ability that says that player loses the game, a concession, or a game loss awarded by a judge.", "In a multiplayer game using the limited range of influence option (such as a Grand Melee game), if a spell or ability says that you win the game, it instead causes all of your opponents within your range of influence to lose the game. This is another way by which The Debt Collector’s last ability can trigger.", "Turning an identity card face up or face down won’t remove the counters on it.", "Counters on identity cards cannot be proliferated because identity cards aren’t permanents." ] }